This book is an introduction to the study of artefacts, setting them in a social context rather than using a purely scientific approach. Drawing on a range of different cultures and extensively illustrated, Archaeological Artefacts and Material Culture covers everything from recovery strategies and recording procedures to interpretation through typology, ethnography and experiment, and every type of material including wood, fibers, bones, hides and adhesives, stone, clay, and metals. With over seventy illustrations with almost fifty in full colour, this book not only provides the tools an archaeologist will need to interpret past societies from their artefacts, but also a keen appreciation of the beauty and tactility involved in working with these fascinating objects. This is a book no archaeologist should be without, but it will also appeal to anybody interested in the interaction between people and objects.
a picture book for children with lots of pictures and sure to help them love reading
Two souls, a Scandanavian man and an American woman, dwell in distant parts of the globe. Each is a mature adult and each feels an abiding sense of being unfulfilled. Fate draws together these two star-crossed lovers who are so alike, and yet as distinct as night and day.
Men have been conditioned to conceal a full range of emotions, including sadness, anxiety and worry. Author David Kundtz shows men how to identify and express whatever they're feeling in a healthy way and to learn to be comfortable with the feelings of others. He provides the tools and language with which men can access and express deep, vibrant, emotional lives. Nothing's Wrong liberates men so that their jobs and relationships can flourish.
A new D&D adventure for lower-level characters! This low-level D&D adventure showcases a new format for combat encounters, designed to speed gameplay and make encounter preparation easier for the Dungeon Master. A companion title to Scourge of the Howling Horde, this adventure pits players against an ever-evolving dungeon filled with creatures of chaos. It includes enough adventure material for the Dungeon Master to easily expand or streamline the campaign and provides information on how this adventure links with the previous adventure. David Noonan is a roleplaying game designer at Wizards of the Coast.
His previous design credits include Heroes of Battle and Dungeon Master’s Guide II.
Zoë is gek op muziek en weet heel zeker dat ze later dj wil worden. Ze heeft al twee draaitafels op haar slaapkamer staan, werkt op zaterdag bij een radiostation en geeft al haar zakgeld uit aan platen. Maar Zoë's moeder is niet zo'n fan van het plan; ze klaagt voordurend over he lawaai en ziet haar dochter liever aan haar schoolwerk. Gelukkig staan Zoe's broer en vrienden achter haar en laat ze zich niet zomaar uit het veld slaan! Haar grote doorbraak komt als ze mag draaien op het schoolfeest. Iedereen is laaiend enthousiast, op een iemand na... Zoë's moeder!